News, Updates, & Resources
C3 – Nature from the Eyes of Literature: Addressing Environmental Issues with the Help of Literary Works from the Erasmus+ project LANGUAGE LEARNING VIA LITERATURE
2021-1-RO01-KA220-SCH-000024067 Grajewo, Poland, October 3rd - 7th, 2022 The third learning activity from the project LANGUAGE LEARNING VIA LITERATURE with the title Nature from the Eyes of Literature: Addressing Environmental Issues with the Help of Literary Works...
📢 Youth Exchange “FAKE NEWS”
📍 Where? Naples, Italy📆 When? October 04th - 10th 2022 6 participants + 1 leader from North Macedonia are participating in the Youth Exchange in Torre del Greco, Naples, Italy.
C9 – YOUTH AND CREATIVITY – The Witness Eye
01.-05.08.2022 in Norway
Second transnational project meeting of the project “DIGITAL: DIGITAL GAMES, TREASURY AND LIBRARY”
DIGITAL: DIGITAL TREASURE AND LIBRARY ERASMUS PROJECT 2021-1-ES01-KA220-SCH-000032557 The second transnational project meeting took place in Izmir. On the meeting were discussed the project activities in the first year, scheduled the mobilities, divided tasks between...
Innovative teaching/learning approaches integrating block-based coding with Micro:bit, interactive OERs and e-learning
Erasmus+ project 'Innovative digital approaches in learning environment in European schools'. Learning activity organized by SCIENTIA NOVA Association in Kavadarci, June 27th till July 1st, 2022. The learning activity was organized in workshops where were presented...
C7 – FOLK, DANCE AND ORCHESTRA – The Witness Eye project
30.05.-03.06.2022 SU "Sv. sv. Kiril i Metodij", Vidin, Bulgaria Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or EACEA. Neither the European Union nor the...
C2 “Gamification Implementations” from the project “DIGITAL: DIGITAL GAMES, TREASURY AND LIBRARY”
DIGITAL: DIGITAL TREASURE AND LIBRARY ERASMUS PROJECT 2021-1-ES01-KA220-SCH-000032557 SCIENTIA NOVA Association organized learning/teaching/training activity C2 “Gamification Implementations” from the project “DIGITAL: DIGITAL GAMES, TREASURY AND LIBRARY”. Activities...
First project meeting of the project “Sustainability as the art … of resilience”
23.05.2022, Ascoli Piceno, Italy. https://www.tenforsustainability.eu/SustainArt.html The in-person kick-off meeting of the project “Sustainability as the art ... of resilience” (www.tenforsustainability.eu/SustainArt.html) has been held on Monday 23rd May 2022 in...
ACT WITH ART C4 – Pieces of A Whole: Realizing the Differences and Similarities of the Foreign Countries with Promoting Cultural Diversity Among the Youth from ‘Language Learning via Literature’ project
Vezirkopru, Samsun, Türkiye, May 16th - 20th, 2022 C4 - Pieces of A Whole: Realizing the Differences and Similarities of the Foreign Countries with Promoting Cultural Diversity Among the Youth from 'Language Learning via Literature' project SCIENTIA NOVA...
Web tools for foreign language learning – learning activity within the project ‘Innovative digital approaches in learning environment in European schools’
Vila Nova de Famalicão, Portugal, May 1st till 6th, 2022 The activity was focused on how to use web tools in foreign language learning. During these days, the students and teachers involved learned about web tools for foreign language learning. The students in the...
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